From the catalogue
Games that shipped at 30 FPS and later ran at 60
Whenever a big game launches locked at 30 FPS, the same question follows it: will a performance mode turn up later? This is the record of every time FramePatch can show that it did — with the before figure, the after figure and the gap between them.
- Documented upgrades
- 11
- 30 FPS → 60 FPS
- 9
- Median wait
- 2 yr 1 mo
- Longest wait
- 11 yr 4 mo
| Game | Was | Became | Patch date | Wait | Source |
|---|---|---|---|---|---|
| Gran Turismo 7 | 60 FPS | 120 FPS | August 20, 2026 | 4 yr 6 mo | Digital Foundry |
| Tom Clancy's Ghost Recon: Wildlands | 30 FPS Only | 60 FPS | July 29, 2026 | 9 yr 5 mo | ixbt.games |
| Assassin's Creed Unity | 30 FPS Only | 60 FPS | March 5, 2026 | 11 yr 4 mo | Ubisoft |
| Hellblade II: Senua's Saga | 30 FPS Only | 60 FPS | June 25, 2025 | 13 months | Ninja Theory |
| Pentiment | 60 FPS | 120 FPS | December 14, 2024 | 2 yr 1 mo | Digital Foundry |
| Watch Dogs: Legion | 30 FPS Only | 60 FPS | December 7, 2023 | 3 yr 1 mo | psu.com |
| A Plague Tale: Requiem | 30 FPS Only | 60 FPS | May 10, 2023 | 7 months | Asobo Studio |
| Life is Strange: True Colors | 30 FPS Only | 60 FPS | October 4, 2021 | 24 days | Square Enix |
| Horizon Zero Dawn | 30 FPS Only | 60 FPS | August 26, 2021 | 4 yr 6 mo | Guerrilla Games |
| A Plague Tale: Innocence | 30 FPS Only | 60 FPS | June 28, 2021 | 2 yr 1 mo | Backwards-Compatible |
| The Last of Us Part II | 30 FPS Only | 60 FPS | May 19, 2021 | 11 months | Naughty Dog |
What this says about GTA 6
Grand Theft Auto VI is reported to target 30 FPS on every console, with a 60 FPS mode neither promised nor ruled out. The table above is the closest thing to a base rate for that question, and it points at patience rather than optimism. Where an upgrade did arrive, the median wait was 2 yr 1 mo. Rockstar’s own history sits at the slow end of it: Grand Theft Auto V launched at 30 FPS in 2013, and console players waited until the 2022 current-generation release for a performance mode.
Everything FramePatch knows about GTA 6 performance →Common questions
- Do games that launch at 30 FPS usually get a 60 FPS mode later?
- Rarely, and slowly. FramePatch can fully document 9 console titles going from a 30 FPS launch to a 60 FPS mode, with a median wait of 2 yr 1 mo. That is out of hundreds of catalogue titles that shipped at 30 FPS, so the upgrade is the exception rather than the expectation.
- How long does a 60 FPS patch usually take to arrive?
- The median wait across the documented upgrades is 2 yr 1 mo from release, and the longest is Assassin's Creed Unity at 11 yr 4 mo.
- Why is this list short?
- An entry needs three things at once: the frame rate before the patch, the frame rate after it, and the date. Most performance patches are announced without a previous figure to compare against, and FramePatch does not infer one — so a real upgrade with no stated starting point is left off rather than estimated.