FramePatch

From the catalogue

Games that shipped at 30 FPS and later ran at 60

Whenever a big game launches locked at 30 FPS, the same question follows it: will a performance mode turn up later? This is the record of every time FramePatch can show that it did — with the before figure, the after figure and the gap between them.

Documented upgrades
11
30 FPS → 60 FPS
9
Median wait
2 yr 1 mo
Longest wait
11 yr 4 mo
GameWasBecamePatch dateWaitSource
Gran Turismo 760 FPS120 FPSAugust 20, 20264 yr 6 moDigital Foundry
Tom Clancy's Ghost Recon: Wildlands30 FPS Only60 FPSJuly 29, 20269 yr 5 moixbt.games
Assassin's Creed Unity30 FPS Only60 FPSMarch 5, 202611 yr 4 moUbisoft
Hellblade II: Senua's Saga30 FPS Only60 FPSJune 25, 202513 monthsNinja Theory
Pentiment60 FPS120 FPSDecember 14, 20242 yr 1 moDigital Foundry
Watch Dogs: Legion30 FPS Only60 FPSDecember 7, 20233 yr 1 mopsu.com
A Plague Tale: Requiem30 FPS Only60 FPSMay 10, 20237 monthsAsobo Studio
Life is Strange: True Colors30 FPS Only60 FPSOctober 4, 202124 daysSquare Enix
Horizon Zero Dawn30 FPS Only60 FPSAugust 26, 20214 yr 6 moGuerrilla Games
A Plague Tale: Innocence30 FPS Only60 FPSJune 28, 20212 yr 1 moBackwards-Compatible
The Last of Us Part II30 FPS Only60 FPSMay 19, 202111 monthsNaughty Dog

What this says about GTA 6

Grand Theft Auto VI is reported to target 30 FPS on every console, with a 60 FPS mode neither promised nor ruled out. The table above is the closest thing to a base rate for that question, and it points at patience rather than optimism. Where an upgrade did arrive, the median wait was 2 yr 1 mo. Rockstar’s own history sits at the slow end of it: Grand Theft Auto V launched at 30 FPS in 2013, and console players waited until the 2022 current-generation release for a performance mode.

Everything FramePatch knows about GTA 6 performance →

Common questions

Do games that launch at 30 FPS usually get a 60 FPS mode later?
Rarely, and slowly. FramePatch can fully document 9 console titles going from a 30 FPS launch to a 60 FPS mode, with a median wait of 2 yr 1 mo. That is out of hundreds of catalogue titles that shipped at 30 FPS, so the upgrade is the exception rather than the expectation.
How long does a 60 FPS patch usually take to arrive?
The median wait across the documented upgrades is 2 yr 1 mo from release, and the longest is Assassin's Creed Unity at 11 yr 4 mo.
Why is this list short?
An entry needs three things at once: the frame rate before the patch, the frame rate after it, and the date. Most performance patches are announced without a previous figure to compare against, and FramePatch does not infer one — so a real upgrade with no stated starting point is left off rather than estimated.