FramePatch

Sid Meier's Civilization VI

Publisher: Aspyr MediaRelease: Oct 20, 2016Genre: Simulator, StrategyESRB: E10+Critic score: 87

Runs at 60 FPS on PS5

Backwards Comp. · Independently measured, 1 source.

Frame rate by console model

PlayStation 5

Backwards compatible · Independently measured

60 FPS
Default · Dynamic 1800p (1728p)
60 FPS

The PS4 version runs on PS5 via backward compatibility at 60 FPS in its single display mode. The supplied sources do not state a frame rate for Nintendo Switch.

About

Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles…

Game data from IGDB · 647 ratings

Screenshots

Trailer

Display and compatibility

Supported – Game behavior is consistent with Nintendo Switch.

Where to buy

US prices from each platform's own catalogue, cached at the last sync.

Sources

  1. Backwards-Compatible

    Sid Meier's Civilization VI (PS4) is backwards compatible with the PlayStation 5, offering a single graphics display mode running Dynamic 1800p (1728p) resolution at 60 FPS.

Last verified August 27, 2026

Patch history

  1. Jul 2024

    Patch 01.19 · 8.2GB
  2. Jul 2023

    Patch 01.18 · 7.3GB
  3. May 2023

    Patch 01.17 · 5.8GB
  4. Oct 2016

    Launch

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